rpg strategy combat
This project is post poned . Scope was much bigger than initially thought.
When game starts it spawns 2 heroes which attack monsters in zones they are in.
Controls - wsad to move camera around, croll to zoom in/out
play in fullscreen
By clicking on unit on map you will activate him / make him active
UI - Bottom bar:
Buttons that work:
Equipment - shows Eq. UI, nothing is there
BackPack - Shows items currently on heroes backpack
KillMobs - is used to Set Task, only IDLE and KILLMOBS are working
Travel - sets area where hero should perform task
Return home - if hero is not in combat he will travel to base area
Return home & Unload - same as return home, upon arrival hero unloads his backpack to WareHouse
TopRight Corner
SpawnHero: spawns hero in base area
Add Sword - adds item Sword to active heroes Backpack
AddLootbox - adds LootBox(chest) to heroes inventory
Areas - displays rea list (buttons dont do anything at the moment.
Github:
https://github.com/marsborox/StardewShelterPublic
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